![]() Moreover, the potential for light role-playing is also present, given the immersive UI, especially in multiplayer. There really is no other game out there like this.įrom a mechanics standpoint, there is also plenty of content on offer, such as the procedurally-generated map alongside the excellent variety and depth to drone command and customization. Conceptually, the game is incredible, ambitious, and innovative with its focus on team-based strategic decision-making and coordinated tactical action, as well as the inclusion of a logistics system and supply lines. From an audio design standpoint, Carrier Command 2 fares better with impactful weapon effects, satisfying hum of jet engines and whirring propeller blades, and decent, albeit repetitive, setting-appropriate music.Ĭarrier Command 2 is the most perplexing and lop-sided game I’ve ever reviewed. Graphically, the game uses a voxel approach to evoke the old minimalist pixel art style of the original games, which certainly gives this updated vision of Carrier Command a smoother visual style, but it’s not breathtaking by any means and has plenty of jank, especially when it comes to water. However, as far as wider presentation goes, Carrier Command 2 is a mixed bag. The benefit of this approach is a greater sense of immersion compared to games with more abstract and functional UI, making this feel novel and fresh. The game barely has a narrative, though this neither adds or detracts from the experience, only serving to set the stage for this abstracted sci-fi setting.Ĭarrier Command 2 also continues MicroProse’s unique brand of introducing a new strategy sub-genre to the market: the diegetic strategy game where players must interact with the physical in-game UI elements designed to simulate the bridge. In Carrier Command 2, players act as a crew member on a sci-fi assault carrier plotting out courses, launching drones, setting up supply lines, capturing islands, and ultimately facing off against another carrier. Can Geometa’s Carrier Command 2 bring back good memories of the original, uphold MicroProse’s promising return, and begin a revolution? Highfleet was a solid return to form for the dormant publisher and showed exactly the required potential for creative game design in the current franchise and license-dominated strategy market. It added island defences in the form of buildable turrets, and the Mule rearming and refueling vehicle.Since its revival in 2019, MicroProse has been back with a vengeance by lining up a slew of innovative and funky strategy and simulation-lite games. Major Update 4, or Patch 1.4.1, was added to the game on September 28, 2022. Mod documentation from the development team is added below. Steam Workshop support, as well as usable Needlefish, were added in Patch 1.2.0. Steam does not support cross-app multiplayer. However, VR players must run the VR carrier_command.exe file directly from the folder in order to play with PC players. Multiplayer maps can have as many as 64 islands to fight over, and an additional four AI teams to fight against as well (four player teams plus four AI teams, for a total of eight teams per server).Įach carrier can be explored fully, from stem to stern.Ĭrossplay between VR and PC players is possible. Each ship can be ideally crewed by four to six players. It is possible to have all sixteen players on a single carrier, though there are only nine seats on each boat. A single host can host up to sixteen players, split into up to four teams however they want. While a single carrier can be crewed by a single person, reviewers have indicated that multiplayer is far more enjoyable. ![]() The game consists of both co-op and competitive multiplayer, with an option to play single player as well. This helps form a network which culminates in a fight against the enemy carrier. Captured islands form a logistics network that help players replace lost assets and equip various weapons. Players must operate interfaces from the bridge of their amphibious assault ship to deploy air and amphibious assets. The story is expressed in a series of transmissions that can be read in their entirety on the Transcripts page. ![]() The terrorist organization STANZA has hijacked another carrier, and is using it to try to destabilize the planet. ![]() The aquatic planet is host to an unmanned colony called Telos. Launch from an orbiting space station and take command of an amphibious assault ship on an unnamed planet. ![]()
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